Thursday, April 9, 2009
shot list
Jonathan Pitcher
Shot List
1. Central Park Animals Property of Waterford Research Institute Animated all
2. Penny Walk Property of Disney Interactive Animated all
3. Penny Uppercut Property of Disney Interactive Animated all
4. Penny Ready to Fight Property of Disney Interactive Animated all
5. Happy Old Guy Norman Rig (used by permission) Animated all
6. Handsome Man Hogan Rig by P.J Leffelman Animated all
Thursday, March 26, 2009
My current resume
Jonathan Pitcher
201 Apple Avenue, Saratoga Springs, UT 84045
Home: (801)768-1216
Email: jonathan.pitcher1@gmail.com
Skills
5 years full time animating
3 years modeling, lighting, rigging, texturing, storyboarding, animating
3 years studying concept drawing with 2 years of life drawing
Software Knowledge
Maya, Photoshop, Illustrator, After Effects
Work Experience
Avalanche Software (Disney Interactive)
2007-Present: Animator
responsible for animation of lead character (Penny) and 3 levels of other lead (Bolt) in Bolt game
animated Bolt cinematics involving Penny, Bolt, and Calico (villain)
animated motions and cinematics for Hanna Montana for the Hanna Montana World Tour game
responsible for two enemies and some lead character motions for current project
participated in an animation class and studied Animation Crash Course by Eric Goldberg
Waterford Research Institute
2004-2007: Animator
animated eleven animal characters for movie clips and music videos
developed an understanding of motion, acting, timing, weight and character personality
animated shorts to test rigs, weighting, facial controls, animal traits, and personalities of characters
helped establish movements, attitudes, and expressions unique to each animal character
2003-2004: Animation Study
self taught animator through study and application
studied and applied the principles of animation books such as: The Illusion of Life, by Frank and Ollie Johnson, The Animator’s Survival Kit, by Richard Williams, Timing for Animation, by John Haalas and Harold Whitaker, Acting for Animators, by Ed Hooks and over 60 other inspiring animation books and tutorials
animated acting clips and motion tests to learn character animation
secured a position on the animation team
2000-2003: 3d Artist
hired at Waterford as a 3D artist to create CG music videos and animations for interactive games
completed animation, modeling, lighting, rigging and camera work for these productions
was involved in design, brainstorming and storyboarding for the animated songs and activities
taught Maya classes to artists
participated in life drawing class once a week
Education
BFA from Utah State University in 2000
2+ years learning 3D animation in Maya
References
view references at http://www.linkedin.com/in/duckdodgers (click on “View Full Profile”)
other references available upon request
201 Apple Avenue, Saratoga Springs, UT 84045
Home: (801)768-1216
Email: jonathan.pitcher1@gmail.com
Skills
5 years full time animating
3 years modeling, lighting, rigging, texturing, storyboarding, animating
3 years studying concept drawing with 2 years of life drawing
Software Knowledge
Maya, Photoshop, Illustrator, After Effects
Work Experience
Avalanche Software (Disney Interactive)
2007-Present: Animator
responsible for animation of lead character (Penny) and 3 levels of other lead (Bolt) in Bolt game
animated Bolt cinematics involving Penny, Bolt, and Calico (villain)
animated motions and cinematics for Hanna Montana for the Hanna Montana World Tour game
responsible for two enemies and some lead character motions for current project
participated in an animation class and studied Animation Crash Course by Eric Goldberg
Waterford Research Institute
2004-2007: Animator
animated eleven animal characters for movie clips and music videos
developed an understanding of motion, acting, timing, weight and character personality
animated shorts to test rigs, weighting, facial controls, animal traits, and personalities of characters
helped establish movements, attitudes, and expressions unique to each animal character
2003-2004: Animation Study
self taught animator through study and application
studied and applied the principles of animation books such as: The Illusion of Life, by Frank and Ollie Johnson, The Animator’s Survival Kit, by Richard Williams, Timing for Animation, by John Haalas and Harold Whitaker, Acting for Animators, by Ed Hooks and over 60 other inspiring animation books and tutorials
animated acting clips and motion tests to learn character animation
secured a position on the animation team
2000-2003: 3d Artist
hired at Waterford as a 3D artist to create CG music videos and animations for interactive games
completed animation, modeling, lighting, rigging and camera work for these productions
was involved in design, brainstorming and storyboarding for the animated songs and activities
taught Maya classes to artists
participated in life drawing class once a week
Education
BFA from Utah State University in 2000
2+ years learning 3D animation in Maya
References
view references at http://www.linkedin.com/in/duckdodgers (click on “View Full Profile”)
other references available upon request
Friday, March 7, 2008
Thursday, February 14, 2008
Subscribe to:
Posts (Atom)